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If the flag is stolen, the counter will not reset, though it will start at 0:09 if the previous carrier was less than 10 seconds from scoring. A number amount of players max out at 8, and each capture is worth 100 points.
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Unlike Free For All, your score along with your team will be displayed above 1.Īll For One (AFO) is similar to Capture The Flag, except that all players are against each other (as in Free For All.) However, the player holding the flag will be targeted by ALL other players. If no team has yet to capture the flag, the arrow will be white.Ĥ - Your Player Info. if the blue team gets the arrow then the arrow changes to blue. The Arrow will guide you to the Flagman The color will differ: If Red team has the flag, the arrow will become red. There will be a floating marker above your head if you have touched the flag, whereas an arrow will appear in front of you if you don't have it. Like Team Death Match and in Capture The Flag, there are two teams who collect individual points.ģ - The Flagman. However, if it is picked up by an opponent, it resets at 40 seconds.ġ - Your Team. When picked up by another teammate, the counter picks off from when it was dropped. When he is killed (or leaves the arena) the flag is dropped and may be picked up by friend or foe. The player who reaches it first becomes the flag-holder. A flag automatically spawns in a random location throughout the map. Kills do not score any points in this game mode. The only way to get score is to capture flags, which are worth 100 points each.
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The goal of each team is to obtain the flag and secure it until the flag timer runs to 0. The number of players currently in the arena is displayed there.Ĭapture The Flag Star Warfare: Alien InvasionĬapture The Flag (CTF) consists of 8 players and 2 teams. This shows your Player Number, your current score, and your current HP.Ĥ - Number of Players.
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This player has the highest score in the round at a given time.ģ - Your Player Info. When the Bellwhether gets enough kills, the round ends.Ģ - The Bellwether. Everyone has their own individual score, so the score displayed above 1 is the current Bellwether's score. Each kill is worth 50 points in Free For All modes.ġ - Current Score. The total amount of players is limited to 8. Simply put, it is each man for himself: anyone can attack anyone. You have limits on how many you can carry into a game though.įree For All Star Warfare: Alien Invasionįree For All (F4A) is another PvP game mode similar to Team Death Match, but instead, all players are on their own and fight against each other.
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You may use Mithril in order to revive again with full health and no wait time. Wait 10 seconds until you may be revived again.Ĥ.5 - Mithril. When the bar is completely drained, you will die. It consists of the people whom you are supposed to attack.ģ - Your life. The filled in color represents how many people are currently there.Ģ - Opposing Team. This applies to all PvP modes.ġ - Your Team.
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There is also an option to create a timed match: 5, 10, and 15 minutes matches. Once a team reaches the score goal of 500, 1000, or 1500, they win the match. There is a limit of 4 players per team, totaling 8 players split into two teams. In Team Deathmatch, each kill is worth 40 Points. Team Deathmatch (TDM) is a type of PvP game mode that includes two teams of players fighting against each other. Team Death Match Star Warfare: Alien Invasion